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The PlayStation Analog Joystick (SCPH-1110) is Sony's first analog controller for the PlayStation, and is the precursor to the PlayStation Dual Analog Controller.It is often incorrectly [1] referred to as the "Sony Flightstick" (not to be confused with the Flightstick line of joysticks for PlayStation consoles by third-party peripheral manufacturer Hori).
The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.
Input: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-pad: November 20, 1997 Dreamcast controller: Dreamcast: Connectivity: Dreamcast controller port, 2 expansion sockets Input: 1 analog stick, 2 analog triggers, 5 digital buttons, D-pad: November 27, 1998 [22] DualShock 2: PlayStation 2: Connectivity: PlayStation controller port
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Also known as the control column , it is the principal control device in the cockpit of many civilian and military aircraft, either as a centre stick or side-stick .
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A hands free controller designed specifically for people with physical limitations and special needs. It was worn like a vest, uses puff and sipping motions on a straw for the A and B buttons, and a chin stick for directional movement. This product was offered exclusively through Nintendo's consumer service number and was not sold in stores.