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Diablo IV generated $666 million in revenue within the first five days after launch, [94] and reached 12 million players by August 2023. [95] The PlayStation 5 version of Diablo IV was the second bestselling retail game during its first week of release in Japan, with 24,375 physical units being sold. The PlayStation 4 version sold 8,524 units ...
Title Author Date Subject ISBN; Eberron Player's Guide ― June 2009: Core D&D game supplement, providing campaign rules and details for player characters in Eberron using 4th Edition Dungeons & Dragons.
Also described are suggestions on how to place magic items, spells, traps, and siege weapons in a stronghold. Chapter 3: Strongholds in Your Campaign (pages 87–104) includes tips for building a campaign with a stronghold as the setting, as well as how to use the book in adventures that have already been established. This chapter also details ...
Expedition to the Barrier Peaks is a 1980 adventure module for the Advanced Dungeons & Dragons role-playing game written by Gary Gygax.While Dungeons & Dragons (D&D) is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre. [1]
The Savage Frontier (FR5) was written by Jennell Jaquays [a] and published by TSR in 1988 as a 64-page booklet with a large color map and an outer folder. [1]Shannon Appelcline explained that Frank Mentzer's Aquaria setting was initially published as four adventure modules for the RPGA, and presumably to be included as part of the Greyhawk setting; after these modules were collected and ...
Stronghold 3 is a 2011 real-time strategy game, featuring more realistic shadows, landscapes, units, buildings, day/night cycle, and weather, based on a new 3D game engine, allowing the player to construct walls and buildings at non-parallel angles. It is a direct sequel to Stronghold and Stronghold 2.
The Gates of Firestorm Peak is an adventure in which the Elder Elves opened a portal many years ago deep inside a mountain, which allowed them to explore new worlds. [2] The elves were able to power this portal using the comet called the Dragon's Tear, which appears on a 27-year cycle, and enabled them to connect directly with an alternate reality. [2]
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]