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In early 2014, Sony Interactive Entertainment research and development engineer Anton Mikhailov said his team had been working on Project Morpheus for more than three years. According to Mikhailov, the PlayStation 3 Move peripheral, itself revealed in June 2009, was designed with unspecified, future head-mounted technology in mind.
We're ready and waiting for Sony's E3 press conference later today, but for now you can get yourself amped up for its PlayStation 4 virtual reality initiative, Project Morpheus, with an early look ...
Sony's Project Morpheus VR system has a new, more obvious name: PlayStation VR. The announcement came today at the company's Tokyo Game Show press conference, but that's about the only new ...
Sony Interactive Ent. May 28, 2019: May 28, 2019: Jul 19, 2019: May 28, 2019 M BD Bonfire: Experience Baobab Studios Baobab Studios Oct 22, 2019: Oct 24, 2019: Oct 23, 2019: Unreleased M Borderlands 2 VR: First-Person 2K Games 2K Games Dec 14, 2018: Dec 14, 2018: Dec 14, 2018: Dec 14, 2018 A M Bound: Action, platform Plastic Sony Interactive ...
Project Morpheus started in July 2010 and was named after Morpheus, the Greek god of dreams. [19] The Morpheus spacecraft was derived from the experimental lander produced by Project M with the assistance of Armadillo Aerospace. Project M (NASA) was a NASA initiative to design, develop and land a humanoid robot on the lunar surface in 1000 days ...
The first project created by nDreams for PlayStation Home was the world's first console-based and virtual world-based alternate reality game, Xi. Xi was released on March 23, 2009 and lasted a total of 12 weeks, taking place within PlayStation Home, across the web and in the real world.
You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at ...
Sony announced that Project Morpheus was renamed into PlayStation VR. [64] 17–20 Tokyo Game Show 2015 at the Makuhari Messe in Tokyo. 24 Maxis was reassigned to the EA Mobile division of Electronic Arts. [65] 24–27 EGX 2015 at the NEC in Birmingham, UK. 30 Club Nintendo was discontinued in Europe and Japan.