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SSX is a series of snowboarding video games published by EA Sports. SSX stands for Snowboard Supercross. [1] [2] The series introduced skiing with its fourth installment SSX on Tour. [2] [3] The creator of the series, Steve Rechtschaffner, is the inventor of the Olympic snowboarding event boardercross.
The bulk of the game is the World Tour mode, in which Team SSX attempts to conquer the nine deadly descents across the world, including the Himalayas and Antarctica. [ 4 ] [ 7 ] [ 8 ] During each location, players train a specific rider to tackle the descent via a series of events which generally involve either defeating opponents in a race or ...
SSX Tricky, also known as SSX 2 or SSX 2: Tricky, is a snowboarding video game, the second game in the SSX series published by Electronic Arts under the EA Sports BIG label and developed by EA Canada.
SSX 3 is a 2003 snowboarding video game developed by EA Canada and published by Electronic Arts under the EA Sports BIG label. It is the third installment in the SSX series. [4] ...
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SSX is a snowboarding video game, the first in the SSX series. It was developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the PlayStation 2 in October 2000.
Like SSX Tricky and SSX 3, SSX on Tour features a licensed soundtrack, this time with more prominence on rap, punk, rock, and alternative music styles. The focus of punk and rock is a departure from the more electronic hip-hop, breakbeat, and techno [5] focused soundtracks of previous games in the series.
The game received "mixed or average reviews" according to video game review aggregator Metacritic. [2]GameRevolution gave the game a C rating: "Maybe SSX Blur sums up the first Wii generation – a small-scale game with some interesting but awkward new control ideas, showing the difficulty for developers and players alike in adjusting to Nintendo’s new wave.