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AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).
Dissociated press is a parody generator (a computer program that generates nonsensical text). The generated text is based on another text using the Markov chain technique. The name is a play on "Associated Press" and the psychological term dissociation (although word salad is more typical of conditions like aphasia and schizophrenia – which is, however, frequently confused with dissociative ...
Versions of the Lorem ipsum text have been used in typesetting at least since the 1960s, when it was popularized by advertisements for Letraset transfer sheets. [1] Lorem ipsum was introduced to the digital world in the mid-1980s, when Aldus employed it in graphic and word-processing templates for its desktop publishing program PageMaker .
15.ai was a free non-commercial web application that used artificial intelligence to generate text-to-speech voices of fictional characters from popular media. [1] Created by an artificial intelligence researcher known as 15 during their time at the Massachusetts Institute of Technology, the application allowed users to make characters from various media speak custom text with emotional ...
The Postmodernism Generator is a computer program that automatically produces "close imitations" of postmodernist writing. It was written in 1996 by Andrew C. Bulhak of Monash University using the Dada Engine, a system for generating random text from recursive grammars. [1] A free version is also hosted online.
The Mad Libs books were conceived around the same time as Strachey wrote the love letter generator. [3] It was also preceded by John Clark's Latin Verse Machine (1830-1843), the first automated text generator.
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Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.