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  2. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.

  3. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming uses a conventional web server, that implements support for HTTP Live Streaming (HLS), to distribute audiovisual content and requires specific software, such as OBS to fit the content into a proper format for transmission in real time over a network. The service architecture comprises: Server

  4. Streamlabs - Wikipedia

    en.wikipedia.org/wiki/Streamlabs

    Streamlabs Desktop (formerly Streamlabs OBS) is a free and open-source streaming software that is based on a fork of OBS Studio. Electron is used as the software framework for the user interface. [4] Streamlabs distributes the user's content over platforms such as Twitch, YouTube, and Facebook. [2] [5]

  5. Bigo Live - Wikipedia

    en.wikipedia.org/wiki/Bigo_Live

    Bigo Live is a global social live streaming platform owned by BIGO Technology based in Singapore, [1] [2] which was founded in 2014 by David Li and Jason Hu. As of 2019, Bigo Technology is owned by JOYY. [3] [4] Viewers were able to support their favorite broadcasters with in-app gifts, [5] and some popular broadcasters use the app as a full ...

  6. YouNow - Wikipedia

    en.wikipedia.org/wiki/YouNow

    YouNow is an American [1] live streaming broadcasting service where users stream their own live video content or interact with the video streams of other users in real time. [2] The service is available on its website and on Android and iOS apps. The majority of the users of YouNow are under 24 years old.

  7. Unreal Media Server - Wikipedia

    en.wikipedia.org/wiki/Unreal_Media_Server

    Unreal Media Server is known for low latency live streaming; with UMS, WebRTC, WebSocket-video/mp4, RTMP and MPEG2-TS protocols latencies of 0.2–2 seconds can be achieved when streaming over the Internet; with Apple HLS the latency can be as low as 3 seconds.

  8. Live streaming - Wikipedia

    en.wikipedia.org/wiki/Live_streaming

    Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming , the real-time nature of livestreaming differentiates it from other non- live broadcast forms of streamed media such as video-on-demand , vlogs and video-sharing platforms such as ...

  9. Dynamic Adaptive Streaming over HTTP - Wikipedia

    en.wikipedia.org/wiki/Dynamic_Adaptive_Streaming...

    DASH is an adaptive bitrate streaming technology where a multimedia file is partitioned into one or more segments and delivered to a client using HTTP. [15] A media presentation description (MPD) describes segment information (timing, URL, media characteristics like video resolution and bit rates), and can be organized in different ways such as SegmentList, SegmentTemplate, SegmentBase and ...