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  2. Speed Demos Archive - Wikipedia

    en.wikipedia.org/wiki/Speed_Demos_Archive

    Speed Demos Archive (SDA) is a website dedicated to video game speedruns. SDA's primary focus is hosting downloadable, high-quality speedrun videos, and currently has runs of over eleven hundred games, with more being added on a regular basis.

  3. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    Some players have fraudulently recorded speedruns, either by creating montages of other speedrun or altering the playing time, posting them as TAS or RTA. Because tool-assisted speedruns can account for all aspects of the game code, including its inner workings, and press buttons precisely and accurately, they can be used to help verify whether ...

  4. TASBot - Wikipedia

    en.wikipedia.org/wiki/TASBot

    TASBot is a tool-assisted speedrun mascot created in 2013, [1] developed by a team led by dwangoAC. A replay device takes a list of controller inputs which it then sends to a console such as a Nintendo Entertainment System or Super Nintendo Entertainment System (SNES) directly via signals to the controller ports.

  5. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrun of a SuperTux level. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible.Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.

  6. Speedrun (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Speedrun_(disambiguation)

    A speedrun is a play-through of a video game (or a selected part of it) performed with the intent of completing it as fast as possible. Speedrun or Speed Run or Speedrunner may also refer to: Tool-assisted speedrun, a speedrun performed using special tools; Speed Run, a 1988 video game; Mos Speedrun, a 2011 video game

  7. Category:Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Category:Speedrunning

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  8. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    A single update of a game simulation is known as a tick. The rate at which the simulation is run on a server is often referred to as the server's tickrate; this is essentially the server equivalent of a client's frame rate, absent any rendering system. [11]

  9. Stopwatch - Wikipedia

    en.wikipedia.org/wiki/Stopwatch

    The timing functions are traditionally controlled by two buttons on the case. Pressing the top button starts the timer running, and pressing the button a second time stops it, leaving the elapsed time displayed. A press of the second button then resets the stopwatch to zero. The second button is also used to record split times or lap times ...