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  2. Ternary conditional operator - Wikipedia

    en.wikipedia.org/wiki/Ternary_conditional_operator

    The detailed semantics of "the" ternary operator as well as its syntax differs significantly from language to language. A top level distinction from one language to another is whether the expressions permit side effects (as in most procedural languages) and whether the language provides short-circuit evaluation semantics, whereby only the selected expression is evaluated (most standard ...

  3. Conditional operator - Wikipedia

    en.wikipedia.org/wiki/Conditional_operator

    expression 1, expression 2: Expressions with values of any type. If the condition is evaluated to true, the expression 1 will be evaluated. If the condition is evaluated to false, the expression 2 will be evaluated. It should be read as: "If condition is true, assign the value of expression 1 to result.

  4. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    The above example takes the conditional of Math.random() < 0.5 which outputs true if a random float value between 0 and 1 is greater than 0.5. The statement uses it to randomly choose between outputting You got Heads! or You got Tails! to the console. Else and else-if statements can also be chained after the curly bracket of the statement ...

  5. Help:Conditional expressions - Wikipedia

    en.wikipedia.org/wiki/Help:Conditional_expressions

    See also: the {{}} template. The #if function selects one of two alternatives based on the truth value of a test string. {{#if: test string | value if true | value if false}} As explained above, a string is considered true if it contains at least one non-whitespace character.

  6. Assertion (software development) - Wikipedia

    en.wikipedia.org/wiki/Assertion_(software...

    In computer programming, specifically when using the imperative programming paradigm, an assertion is a predicate (a Boolean-valued function over the state space, usually expressed as a logical proposition using the variables of a program) connected to a point in the program, that always should evaluate to true at that point in code execution.

  7. Relational operator - Wikipedia

    en.wikipedia.org/wiki/Relational_operator

    When it is desired to associate a numeric value with the result of a comparison between two data items, say a and b, the usual convention is to assign −1 if a < b, 0 if a = b and 1 if a > b. For example, the C function strcmp performs a three-way comparison and returns −1, 0, or 1 according to this convention, and qsort expects the ...

  8. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    The function depends on three parameters, the input x, the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge. The function receives a real number x as an argument and returns 0 if x is less than or equal to the left edge, 1 if x is greater than or equal to the right edge, and smoothly interpolates ...

  9. Primitive recursive function - Wikipedia

    en.wikipedia.org/wiki/Primitive_recursive_function

    An example of a primitive recursive programming language is one that contains basic arithmetic operators (e.g. + and −, or ADD and SUBTRACT), conditionals and comparison (IF-THEN, EQUALS, LESS-THAN), and bounded loops, such as the basic for loop, where there is a known or calculable upper bound to all loops (FOR i FROM 1 TO n, with neither i ...