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Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.
A glide reflection is the composition of a reflection across a line and a translation parallel to the line. This footprint trail has glide-reflection symmetry. Applying the glide reflection maps each left footprint into a right footprint and vice versa.
A rotation in the plane can be formed by composing a pair of reflections. First reflect a point P to its image P′ on the other side of line L 1. Then reflect P′ to its image P′′ on the other side of line L 2. If lines L 1 and L 2 make an angle θ with one another, then points P and P′′ will make an angle 2θ around point O, the ...
Reflection. Reflections, or mirror isometries, denoted by F c,v, where c is a point in the plane and v is a unit vector in R 2.(F is for "flip".) have the effect of reflecting the point p in the line L that is perpendicular to v and that passes through c.
The symmetry group of a square belongs to the family of dihedral groups, D n (abstract group type Dih n), including as many reflections as rotations. The infinite rotational symmetry of the circle implies reflection symmetry as well, but formally the circle group S 1 is distinct from Dih(S 1) because the latter explicitly includes the reflections.
In mathematics, reflection symmetry, line symmetry, mirror symmetry, or mirror-image symmetry is symmetry with respect to a reflection. That is, a figure which does not change upon undergoing a reflection has reflectional symmetry. In 2-dimensional space, there is a line/axis of symmetry, in 3-dimensional space, there is a plane of symmetry
In mathematics, reflection through the origin refers to the point reflection of Euclidean space R n across the origin of the Cartesian coordinate system. Reflection through the origin is an orthogonal transformation corresponding to scalar multiplication by − 1 {\displaystyle -1} , and can also be written as − I {\displaystyle -I} , where I ...
A glide reflection is a type of Euclidean motion.. In geometry, a motion is an isometry of a metric space.For instance, a plane equipped with the Euclidean distance metric is a metric space in which a mapping associating congruent figures is a motion. [1]