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  2. DSatur - Wikipedia

    en.wikipedia.org/wiki/DSatur

    DSatur is known to be exact for bipartite graphs, [1] as well as for cycle and wheel graphs. [2] In an empirical comparison by Lewis in 2021, DSatur produced significantly better vertex colourings than the greedy algorithm on random graphs with edge probability p = 0.5 {\displaystyle p=0.5} , while in turn producing significantly worse ...

  3. Graph coloring - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring

    The empty graph E 3 (red) admits a 1-coloring; the complete graph K 3 (blue) admits a 3-coloring; the other graphs admit a 2-coloring. Main article: Chromatic polynomial The chromatic polynomial counts the number of ways a graph can be colored using some of a given number of colors.

  4. Greedy coloring - Wikipedia

    en.wikipedia.org/wiki/Greedy_coloring

    In the study of graph coloring problems in mathematics and computer science, a greedy coloring or sequential coloring [1] is a coloring of the vertices of a graph formed by a greedy algorithm that considers the vertices of the graph in sequence and assigns each vertex its first available color. Greedy colorings can be found in linear time, but ...

  5. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    They can make commitments to certain choices too early, preventing them from finding the best overall solution later. For example, all known greedy coloring algorithms for the graph coloring problem and all other NP-complete problems do not consistently find optimum solutions. Nevertheless, they are useful because they are quick to think up and ...

  6. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  7. Recursive largest first algorithm - Wikipedia

    en.wikipedia.org/wiki/Recursive_largest_first...

    The Recursive Largest First (RLF) algorithm is a heuristic for the NP-hard graph coloring problem.It was originally proposed by Frank Leighton in 1979. [1]The RLF algorithm assigns colors to a graph’s vertices by constructing each color class one at a time.

  8. Color-coding - Wikipedia

    en.wikipedia.org/wiki/Color-coding

    Here, a graph is colorful if every vertex in it is colored with a distinct color. This method works by repeating (1) random coloring a graph and (2) finding colorful copy of the target subgraph, and eventually the target subgraph can be found if the process is repeated a sufficient number of times.

  9. Lexicographic breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Lexicographic_breadth...

    The same property is true for a larger class of graphs, the distance-hereditary graphs: distance-hereditary graphs are perfectly orderable, with a perfect ordering given by the reverse of a lexicographic ordering, so lexicographic breadth-first search can be used in conjunction with greedy coloring algorithms to color them optimally in linear time.