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  2. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

    en.wikipedia.org/wiki/The_ClueFinders_3rd_Grade...

    The game is the first in the series and depicts the first meeting of the ClueFinders and LapTrap [broken anchor], who goes on to appear in all the other ClueFinders games. The game ends with LapTrap being given to the ClueFinders and, in this respect, The Mystery of Mathra can be seen as an origin story for the rest of the series.

  3. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The first ClueFinders title, The ClueFinders 3rd Grade Adventures: The Mystery of Mathra, was released in January 1998, and The ClueFinders 4th Grade Adventures was released in July. The Learning Company used their new game as the prototype for Internet Applet technology, which allowed users to download supplementary activities from the ...

  4. Reading Blaster 2000 - Wikipedia

    en.wikipedia.org/wiki/Reading_Blaster_2000

    Reading Blaster 2000 is an edutainment computer game in the Blaster Learning System series released ... Ages 6–9 in 1998 and as Reading Blaster for 3rd Grade in ...

  5. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  6. Madeline (video game series) - Wikipedia

    en.wikipedia.org/wiki/Madeline_(video_game_series)

    A major goal of the series was to improve creativity, reading, math, critical thinking and problem solving, and foreign-language abilities for preschool children to third or fourth grade. [19] The growth in development of educational computer software was thought to reflect the desire of parents to begin teaching their children at younger ages.

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart 1st Grade (3rd), JumpStart Adventures 3rd Grade (4th), JumpStart 2nd Grade (5th), JumpStart Kindergarten II (6th), JumpStart Preschool (7th), JumpStart Adventures Fourth Grade (8th), JumpStart Toddlers were within the top-selling educational software across 13 U.S. software retail chains in the week ending September 19, 1998. [35]

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