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The Virtual Physiological Human (VPH) is a European initiative that focuses on a methodological and technological framework that, once established, will enable collaborative investigation of the human body as a single complex system. [1][2] The collective framework will make it possible to share resources and observations formed by institutions ...
Website. www.makehumancommunity.org. MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling.
The Visible Human Project is an effort to create a detailed data set of cross-sectional photographs of the human body, in order to facilitate anatomy visualization applications. It is used as a tool for the progression of medical findings, in which these findings link anatomy to its audiences. [1] A male and a female cadaver were cut into thin ...
Soft-body dynamics. Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). [1] The applications are mostly in video games and films. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that the ...
Jack (human modeling) The Jack human simulation system was developed at the Center for Human Modeling and Simulation at the University of Pennsylvania in the 1980s & 1990s under the direction of Professor Norman Badler. Conceived as an ergonomic assessment and virtual human prototyping system for NASA space shuttle development, it soon gathered ...
Their flagship product, the BioDigital Human, is a "searchable, customizable map of the human body". [4] The BioDigital Human Platform has over a million users, [5] including doctors, medical students, and yoga instructors. [6] New York University School of Medicine has used the software to teach medical students about anatomy. [7] [8]
Robotics simulator. Asynchronous multi-body framework (AMBF) is an open-source 3D versatile simulator for robots developed in April 2019. This multi-body framework provides a real-time dynamic simulation of multi-bodies such as robots, free bodies, and multi-link puzzles, paired with real-time haptic interaction with various input devices. [1]
OpenSim (simulation toolkit) OpenSim is an open source software system for biomechanical modeling, simulation and analysis. Its purpose is to provide free and widely accessible tools for conducting biomechanics research and motor control science. OpenSim enables a wide range of studies, including analysis of walking dynamics, studies of sports ...
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