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  2. I Have No Mouth, and I Must Scream (video game) - Wikipedia

    en.wikipedia.org/wiki/I_Have_No_Mouth,_and_I...

    I Have No Mouth, and I Must Scream won an award for "Best Game Adapted from Linear Media" from the Computer Game Developers Conference. Computer Gaming World gave the game an award for "Adventure Game of the Year", listed it as No. 134 on their "150 Games of All Time" and named it one of the "Best 15 Sleepers of All Time".

  3. I Have No Mouth, and I Must Scream - Wikipedia

    en.wikipedia.org/wiki/I_Have_No_Mouth,_and_I...

    "I Have No Mouth, and I Must Scream" is a post-apocalyptic short story by American writer Harlan Ellison. It was first published in the March 1967 issue of IF: Worlds of Science Fiction . The story is set against the backdrop of World War III , where a sentient supercomputer named AM, born from the merging of the world's major defense computers ...

  4. Prisoner of Ice - Wikipedia

    en.wikipedia.org/wiki/Prisoner_of_Ice

    Prisoner of Ice (also Call of Cthulhu: Prisoner of Ice) is an adventure game developed and released by Infogrames Multimedia for IBM PC compatibles and Macintosh in 1995 in America and Europe. It is based on H. P. Lovecraft 's Cthulhu Mythos , particularly At the Mountains of Madness , and is a follow-up to Infogrames' earlier Shadow of the Comet .

  5. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/aol-inc/ice-breakers

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. List of horror games - Wikipedia

    en.wikipedia.org/wiki/List_of_horror_games

    Title Genre Developer/Publisher Platform Release date Notes The 7th Guest: Interactive movie, adventure, puzzle supernatural: Trilobyte: MS-DOS, Windows, CD-i, OS X, iOS: 1993-04 [1]

  7. Screamer (video game) - Wikipedia

    en.wikipedia.org/wiki/Screamer_(video_game)

    Software rendering is used in the game, unlike Screamer ' s three sequels Screamer 2, Screamer Rally and Screamer 4x4, that all utilized 3D hardware (in the case of Screamer 2, after a patch was released.) [5] As a result, Screamer was one of the early games to really require a Pentium processor to run at full speed, particularly in SVGA mode.

  8. Behaviour Interactive - Wikipedia

    en.wikipedia.org/wiki/Behaviour_Interactive

    Behaviour's operations are divided into two business units – Services and Original Games. [32] Its Services unit provides work-for-hire development services to major video game and entertainment industry brands such as Disney, Sony, Activision, Warner Bros. Discovery, Ubisoft, HBO and Nintendo and also includes an Immersive Entertainment vertical that has a primary focus on location-based ...

  9. List of graphic adventure games - Wikipedia

    en.wikipedia.org/.../List_of_graphic_adventure_games

    Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems Apple II, Apple II Plus, Atari 8-bit, Commodore 64, IBM PC, PCjr, FM-7, PC-88, PC-98: August 1980