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A multitude of plug-ins have been developed by Image-Line to work with FL Studio, including synthesizers such as Sytrus and effects plugins such as Maximus and Edison. [2] In 2007 Image-Line released Deckadance, a DJ mixing program developed by programmer Arguru. Deckadance works as both a stand-alone program and as a FL Studio plugin. [9]
FL Studio Mobile is a digital audio workstation available for Android, iOS and Windows UWP.. The program allows for the creation of complete multi-track music production projects, which can then be exported in WAV, MP3 and MIDI formats, to work with other digital audio workstations, or in FLM project format to be opened in FL Studio 10.0.5 [1] or later.
For example, FL Studio only supports its own internal plugin architecture, but an available native "wrapper" loads VST plugins, among others. FXpansion offers a VST-to-RTAS ( Real Time AudioSuite ) wrapper that lets VST plugins run in Pro Tools , and a VST-to- Audio Units wrapper lets VST plugins run in Logic Pro .
Audio Random Access (commonly abbreviated to ARA) is an extension for audio plug-in interfaces, such as AU, VST and RTAS, allowing them to exchange a greater amount of audio information with digital audio workstation (DAW) software.
Synth1 is a software synthesizer designed by KVR user Daichi (Real name: Ichiro Toda 戸田一郎 [1]).It was originally designed as an emulation of the Nord Lead 2 synthesizer, and has since become a unique Virtual Studio Technology instrument and one of the most downloaded VST plug-ins of all time.
This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services.
CLever Audio Plug-in or CLAP is an open source software architecture, application programming interface and reference implementation suite for audio effect plugins as used in multimedia software such as digital audio workstations, audio editing software, and video editing software with integrated audio workflows.
Audio Units (AU) are a system-level plug-in architecture provided by Core Audio in Apple's macOS and iOS operating systems. Audio Units are a set of application programming interface (API) services provided by the operating system to generate, process, receive, or otherwise manipulate streams of audio in near-real-time with minimal latency.