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  2. Stretcher bar - Wikipedia

    en.wikipedia.org/wiki/Stretcher_bar

    It allows the canvas weave to "roll over" the profile rather than snap over a sharp edge which is a major cause of canvas cracking. [3] It also increases the surface area of the frame, which reduces its friction with the canvas. This will make it easier to pull the canvas and make it more taut. [4]

  3. Checkerboard rendering - Wikipedia

    en.wikipedia.org/wiki/Checkerboard_rendering

    In some implementations the checkerboard grid will be alternated between frames, with the previous frame's image data being held in memory, and then used to aid with reconstructing the scene. [ 2 ] A similar technique was used in the 1993 video game Doom , which had a "low detail" mode that only rendered every other column of pixels to improve ...

  4. Canvas print - Wikipedia

    en.wikipedia.org/wiki/Canvas_print

    A canvas print is the result of an image printed onto canvas which is often stretched, or gallery-wrapped, onto a frame and displayed. Canvas prints are used as the final output in an art piece, or as a way to reproduce other forms of art.

  5. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.

  6. WarioWare D.I.Y. - Wikipedia

    en.wikipedia.org/wiki/WarioWare_D.I.Y.

    WarioWare D.I.Y. allows players to design their own microgames, creating their own graphics and music, and designing a 'cartridge' for them. The game features five sections in its main menu: D.I.Y. Studio, where the player designs microgames; WarioWare Inc., the tutorial; D.I.Y Shop, where the player makes microgame cartridges; Options Garage, where players edit preferences and names; and ...

  7. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. [1] It is free software developed by Photon Storm. [2] Phaser uses both a canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile.