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The straight-line distance between the central point on the map to any other point is the same as the straight-line 3D distance through the globe between the two points. c. 150 BC: Stereographic: Azimuthal Conformal Hipparchos* Map is infinite in extent with outer hemisphere inflating severely, so it is often used as two hemispheres.
The Mercator projection in normal aspect maps trajectories of constant bearing (called rhumb lines or loxodromes) on a sphere to straight lines on the map, and is thus uniquely suited to marine navigation: courses and bearings are measured using a compass rose or protractor, and the corresponding directions are easily transferred from point to ...
In cartography, a map projection is any of a broad set of transformations employed to represent the curved two-dimensional surface of a globe on a plane. [1] [2] [3] In a map projection, coordinates, often expressed as latitude and longitude, of locations from the surface of the globe are transformed to coordinates on a plane.
The Universal Transverse Mercator (UTM) is a map projection system for assigning coordinates to locations on the surface of the Earth. Like the traditional method of latitude and longitude, it is a horizontal position representation, which means it ignores altitude and treats the earth surface as a perfect ellipsoid. However, it differs from ...
The difference between grid north and true north is very small and can be ignored for most navigation purposes. The difference exists because the correspondence between a flat map and the round Earth is necessarily imperfect. At the South Pole, grid north conventionally points northwards along the Prime Meridian. [9]
1234 5678 (numerical location; easting is 1234 and northing is 5678, in this case specifying a location with 10 m resolution) An MGRS grid reference is a point reference system. When the term 'grid square' is used, it can refer to a square with a side length of 10 km (6 mi), 1 km, 100 m (328 ft), 10 m or 1 m, depending on the precision of the ...
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A world map is a map of most or all of the surface of Earth. World maps, because of their scale, must deal with the problem of projection. Maps rendered in two dimensions by necessity distort the display of the three-dimensional surface of the Earth. While this is true of any map, these distortions reach extremes in a world map.