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However, a bloodied up Cotto decided to continue the fight, but he could not evade Pacquiao's onslaught, prompting the referee to stop the fight fifty-five seconds into the twelfth round. [7] Pacquiao was ahead on all three judges' scorecards before the stoppage, which read 109–99, 108–99, and 108–100, all in favor of Pacquiao.
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Manny Pacquiao defended his title by unanimous decision, 120-108, 119-109, 119-109. After the fight, Pacquiao returned to Manila. At the time, he reflected on a possible retirement. [17] The fight was rewarded with a paid crowd of 36,371 and a gate of $6,359,985, according to post-fight tax reports filed with Texas boxing regulators. [18]
On November 14, 2009, Pacquiao defeated Cotto by TKO 55 seconds into the 12th round, dethroning Cotto as a WBO welterweight champion. [11] The fight generated 1.25 million buys and 70 million dollars in domestic pay-per-view revenue, making it the most watched boxing event of 2009. [ 12 ]
The fight generated $20 million from 350,000 buys on HBO PPV. This was considered a disappointment as HBO projected the fight would do around a 500,000 buyrate. Bob Arum , Cotto's promoter stated the reason for a downfall in PPV buys was simply because there was too many of them.
[87] Cotto said in a post-fight interview: "Miguel Cotto comes to boxing to fight the biggest names, and Manny is one of the best boxers we have of all time." The fight generated 1.25 million buys and $70 million in domestic pay-per-view revenue, making it the most watched boxing event of 2009. [ 88 ]
Indeed Mayweather called out Pacquiao via Twitter. [3] Negotiations for the fight hit the wall, however, when there were arguments over the venue [4] and how the money from the fight should be split. [5] Mayweather has had one previous fight in the 154-pound division, which was when he outpointed Oscar De La Hoya to win a belt in May 2007.
Pac-Man [a] is a video game series and media franchise developed, published and owned by Bandai Namco Entertainment, a video game publisher that was previously known as Namco. Entries have been developed by a wide array of other video game companies, including Midway Games, Atari and Mass Media, Inc., and was created by Toru Iwatani.