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The gameplay of Blue Dragon uses turn-based gameplay elements seen in older Japanese role-playing video games. [5] The game world contains two major types of areas: towns, in which the player can rest and purchase items, and dungeon-like areas, with numerous foes to be defeated.
A scene in Steins;Gate depicting the phone trigger system. The player can select a blue hyperlink to reply to the message. Steins;Gate ' s gameplay requires little interaction from the player as most of the duration of the game is spent reading the text that appears on the screen, which represents either the dialogue between the various characters or the thoughts of the protagonist.
428: Shibuya Scramble [a] is a visual novel adventure video game produced by Koichi Nakamura with Jiro Ishii serving as executive producer, developed by Nakamura's company Chunsoft, and initially published by Sega, originally in Japan for the Wii on December 4, 2008.
Red Ninja: End of Honor, known in Japan as Red Ninja: Kekka no Mai (紅忍 血河の舞, Reddo Ninja Kekka no Mai, "Red Ninja: Blood River Dance"), is a 2005 video game for the PlayStation 2 and Xbox platforms, created in a collaboration between the game developer Tranji Studios (now ERTAIN Corporation) and the film writer Shinsuke Sato.
Devil Survivor is set in modern day Tokyo within the Yamanote Line.Due to the game's events, which see an outbreak of demons, the Japanese government and Self-Defense Forces place the area within the Yamanote Line into lockdown under the pretence of a major gas leak, cutting off electricity and basic services.
A player using the spread gun. Radiant Silvergun is a vertically scrolling shoot 'em up.The player is given a wide arsenal from the start of the game featuring three primary weapons: strong forward laser, weak homing projectiles, and a spread gun which fires pairs of exploding projectiles at a wide angle.
High-dynamic-range rendering (HDRR) is the real-time rendering and display of virtual environments using a dynamic range of 65,535:1 or higher (used in computer, gaming, and entertainment technology). [6] HDRR does not require a HDR display and originally used tone mapping to display the rendering on a standard dynamic range display.
Green Green (グリーングリーン, Gurīn Gurīn) is a Japanese, 12-episode anime adaptation of the H-game of the same name. A non-canon sequel exists to the story as a thirteenth episode, which was released at a later date. This 'Episode 13' is unlicensed and not included in the US release.