When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  3. Game feel - Wikipedia

    en.wikipedia.org/wiki/Game_feel

    Input sensitivity also plays a role in game feel. Sensitivity is defined as a "rough measure of the amount of expressiveness inherent in a particular input device." [3] Each different controller has a unique inherent sensitivity, and because of that the pairing of controller and game can have a dramatic impact on game feel. A game that requires ...

  4. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    Original Microsoft Sidewinder logo. Microsoft SideWinder is a former brand name for a family of video gaming peripherals developed by Microsoft for PCs.It was initially marketed from 1995 [1] to 2003 consisting of game controllers, then again from 2007 until the early 2010s with gaming mice and keyboards.

  5. List of Wii games with traditional control schemes - Wikipedia

    en.wikipedia.org/wiki/List_of_Wii_games_with...

    This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.

  6. Category:Game controllers - Wikipedia

    en.wikipedia.org/wiki/Category:Game_controllers

    This category, game controllers, contains articles about input devices used by game players to control computer and video games. Such devices can range all the way from common computer mice to replicas of advanced aircraft control sticks.

  7. Video game conversion - Wikipedia

    en.wikipedia.org/wiki/Video_game_conversion

    In video gaming parlance, a conversion is the production of a game on one computer or console that was originally written for another system. Over the years, video game conversion has taken form in a number of different ways, both in their style and the method in which they were converted.

  8. Context-sensitive user interface - Wikipedia

    en.wikipedia.org/wiki/Context-sensitive_user...

    Context sensitivity is ubiquitous in current graphical user interfaces, often in context menus. A user-interface may also provide context sensitive feedback , such as changing the appearance of the mouse pointer or cursor, changing the menu color, or with auditory or tactile feedback.

  9. Xbox Adaptive Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Adaptive_Controller

    The Xbox Adaptive Controller was announced in May 2018. [6] The controller was released with a retail price of US$99.99 on September 4, 2018. [7] [8] The co-creator of the XAC, Bryce Johnson, emphasized the importance of making the controller affordable: "We did a lot of homework around other assistive technologies and were upset by how much they could be ...