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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    For example, class UnicodeConversionMixin might provide a method unicode_to_ascii() when included in class FileReader and class WebPageScraper, which do not share a common parent. Abstract classes cannot be instantiated into objects; they exist only for inheritance into other "concrete" classes that can be instantiated.

  3. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    This is because each of the classes derived from the CRTP base class Shape is a unique type. A common solution to this problem is to inherit from a shared base class with a virtual destructor, like the AbstractShape example above, allowing for the creation of a std::vector<AbstractShape*>.

  4. Covariant return type - Wikipedia

    en.wikipedia.org/wiki/Covariant_return_type

    Covariant return types have been (partially) allowed in the Java language since the release of JDK5.0, [2] so the following example wouldn't compile on a previous release: // Classes used as return types: class A { } class B extends A { } // "Class B is narrower than class A" // Classes demonstrating method overriding: class C { A getFoo ...

  5. HackerRank - Wikipedia

    en.wikipedia.org/wiki/HackerRank

    HackerRank categorizes most of their programming challenges into a number of core computer science domains, [3] including database management, mathematics, and artificial intelligence. When a programmer submits a solution to a programming challenge, their submission is scored on the accuracy of their output.

  6. Abstract type - Wikipedia

    en.wikipedia.org/wiki/Abstract_type

    In class-based object-oriented programming, abstract types are implemented as abstract classes (also known as abstract base classes), and concrete types as concrete classes. In generic programming , the analogous notion is a concept , which similarly specifies syntax and semantics, but does not require a subtype relationship: two unrelated ...

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  8. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  9. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    Container classes are expected to implement CRUD-like methods to do the following: create an empty container (constructor); insert objects into the container; delete objects from the container; delete all the objects in the container (clear); access the objects in the container; access the number of objects in the container (count).