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The MSAGL software supplies four programming libraries: Microsoft.MSAGL.dll, a device-independent graph layout engine;; Microsoft.MSAGL.Drawing.dll, a device-independent implementation of graphs as graphical user interface objects, with all kinds of graphical attributes, and support for interface events such as mouse actions;
A Windows Forms application is an event-driven application supported by Microsoft's .NET Framework. Unlike a batch program, it spends most of its time simply waiting for the user to do something, such as fill in a text box or click a button. The code for the application can be written in a .NET programming language such as C# or Visual Basic.
An event requires an accompanied event handler that is made from a special delegate that in a platform specific library like in Windows Presentation Foundation and Windows Forms usually takes two parameters: sender and the event arguments. The type of the event argument-object derive from the EventArgs class that is a part of the CLI base library.
Visual Studio is an example of an application made using WPF. WPF is used to develop Visual Studio, Microsoft's flagship IDE, and was used for developing Microsoft Expression Blend. [33] An example of an app made with UWP, a XAML-based framework influenced by WPF. WPF and its layout language, XAML, have influenced multiple other UI frameworks.
Microsoft Edge – free, proprietary, Chromium-based; Netscape Navigator – free, proprietary; OmniWeb – free, proprietary; Opera – free, proprietary, Chromium-based; Safari (web browser) – built-in from Mac OS X 10.3, available as a separate download for Mac OS X 10.2; SeaMonkey – open source Internet application suite; Shiira ...
MonoDevelop has included a C# compiler (an alternative to MSBuild and CSC) since its earliest versions. It currently includes a compiler that supports C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, and C# 6.0. [13] A customized version of MonoDevelop formerly shipped with Windows and Mac versions of Unity, the game engine by Unity Technologies.
Xamarin is a Microsoft-owned San Francisco-based software company founded in May 2011 [2] by the engineers that created Mono, [3] Xamarin.Android (formerly Mono for Android) and Xamarin.iOS (formerly MonoTouch), which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications (often called Microsoft .NET).
GameMaker Studio 2, a game engine with an editor written in C#; HandBrake, a free and open-source transcoder for digital video files. KeePass, a free and open-source password manager primarily for Windows. Low Orbit Ion Cannon (LOIC), an open-source network stress testing and denial-of-service attack application. Lphant, a peer-to-peer file ...