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  2. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    GCP was also notable for actively advertising the use of its text-chat rooms as a vehicle for playing remote role-playing game sessions. Lucasfilm's Habitat was an early and technologically influential online role-playing game developed by Lucasfilm Games and made available as a beta test in 1986 by Quantum Link , an online service for the ...

  3. Diablo: Hellfire - Wikipedia

    en.wikipedia.org/wiki/Diablo:_Hellfire

    Hellfire, often called Diablo: Hellfire, is an expansion pack for the video game Diablo, developed by Synergistic Software, a Sierra division, and published by Sierra On-Line in 1997. Despite the objections of Blizzard Entertainment , the Hellfire expansion was produced, permitted by Davidson & Associates , their parent company at the time.

  4. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also capable of running in "desktop mode" without a VR headset, which is controlled using either a mouse and keyboard, gamepad, or touchscreen device. Some limitations exist in desktop mode, such as the inability to freely move an avatar's limbs, [ 6 ] or perform interactions that require more than one hand.

  5. Diablo (video game) - Wikipedia

    en.wikipedia.org/wiki/Diablo_(video_game)

    Diablo is an action role-playing video game with dungeon crawl elements. The player moves and interacts with the environment primarily by way of a mouse. [12] Other actions, such as casting a spell, are performed in response to keyboard inputs. [12]

  6. Diablo (series) - Wikipedia

    en.wikipedia.org/wiki/Diablo_(series)

    Diablo is an action role-playing dungeon crawler video game series originally developed by Blizzard North and continued by Blizzard Entertainment after the original North studio shut down in 2005. The franchise is made up of the four main games: Diablo, Diablo II, Diablo III, and Diablo IV.

  7. Diablo Immortal - Wikipedia

    en.wikipedia.org/wiki/Diablo_Immortal

    The game incorporates a business model which allows players to unlock content through microtransactions, though almost all content can also be obtained through gameplay without paying. The announcement of Diablo Immortal at BlizzCon in 2018 was met with a largely negative response from Diablo fans, who had anticipated a game designed for PC.

  8. Category:Video games with customizable avatars - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

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  9. Diablo II - Wikipedia

    en.wikipedia.org/wiki/Diablo_II

    Diablo II is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X.The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game.