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  2. Chill (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Chill_(role-playing_game)

    Chill is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. [2] Players take on the role of envoys, [3] members of a secret organization known as S.A.V.E. (Societas Argenti Viae Eternitata, or, The Eternal Society of the Silver Way) [4] that tracks down and eliminates evil in the world.

  3. Pacesetter Ltd - Wikipedia

    en.wikipedia.org/wiki/Pacesetter_Ltd

    Chill was possibly Pacesetter's most well-known product. [2] It was subsequently republished in revised form by Mayfair Games after Pacesetter's demise. When the company 54°40' Orphyte was founded in 1991, they purchased many of the product rights to Pacesetter's games and all of its backstock. [1]: 199 Chill is owned by

  4. Vampires (Chill) - Wikipedia

    en.wikipedia.org/wiki/Vampires_(Chill)

    The following year, Pacesetter published a number of supplements, including Vampires, a 96-page softcover book designed by Gali Sanchez and Michael Williams, with interior artwork by Stephen Sullivan and cover art by Susan Collins. After Pacesetter went out of business, Mayfair Games acquired the rights to Chill and published a second edition ...

  5. Wolves of Freeport - Wikipedia

    en.wikipedia.org/wiki/Wolves_of_Freeport

    With the 5th Edition Dungeons & Dragons open game license, third party publishers are allowed to print and publish content based on the 5th Edition System Reference Document (SRD). The DMsGuild took that a step further by allowing individuals and third party publishers to create and sell content based on the Forgotten Realms .

  6. Steve Wieck - Wikipedia

    en.wikipedia.org/wiki/Steve_Wieck

    Steve Wieck and his brother Stewart Wieck had their first published work in 1986 as the adventure The Secret in the Swamp for Villains & Vigilantes from FGU. [1]: 215 Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, Arcanum; Stewart soon retitled the magazine as White Wolf, publishing the first issue in August 1986.

  7. Indie role-playing game - Wikipedia

    en.wikipedia.org/wiki/Indie_role-playing_game

    An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. [1] [2] [3] Indie tabletop role-playing game designers participate in various game distribution networks, development communities, and gaming conventions, both in person and online.

  8. List of Exalted publications - Wikipedia

    en.wikipedia.org/wiki/List_of_Exalted_publications

    Third Edition's main rule book for the Abyssal Exalted, revising their place in the setting. Also includes revised descriptions of the Deathlords, the Underworld and its numerous afterlives, shadowlands, and the secrets of necromancy. Also provides a sampling of Underworld-related artifacts and QCs. [41] [42]

  9. Traveller (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Traveller_(role-playing_game)

    In the October–November 1981 edition of White Dwarf, Andy Slack reviewed the Deluxe Traveller Edition, a compilation of the three original rules booklets, plus Book 0 - An Introduction to Traveller, and an adventure, "The Imperial Fringe". Slack thought this edition was better laid out, and "typos have been rectified."