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Visual Pinball was released to the public on December 19, 2000 by programmer Randy Davis. In 2005, David R. Foley purchased rights from Davis for modification of the suite for a full-sized pinball cabinet based on the Visual Pinball software. [3] Chicago Gaming purchased rights for licensed tables from Williams Electronics. The Visual PinMAME ...
Checkpoint is a 1991 pinball machine released by Data East. It featured the first dot matrix display (DMD) ever incorporated into a pinball game. For Checkpoint, Data East used a "half-height" DMD. By way of comparison, Williams later produced machines with standard DMDs that were twice the height.
Gilligan's Island is a Midway pinball machine (produced under the Bally name) released in May 1991. It is based on the television series of the same name and the first Williams WPC machine that was released with a high-resolution (128x32) dot matrix display (the first DMD as used in Checkpoint by Data East and released three months earlier only featured 128x16).
A restored Terminator 2 custom pinball machine. The table is the first Williams WPC machine designed to feature a dot-matrix display.But due to the long design phase, Gilligan's Island is the first manufactured with a DMD.
Twilight Zone was available as a licensed table of The Pinball Arcade for several platforms; the publisher no longer has the rights to Bally/Midway titles. The table was released in Pinball FX on April 13, 2023. Unlicensed recreations of the game are available for Visual Pinball and Future Pinball that run on Windows.
Lyman was considered to be one of the greatest pinball players of all time and was noted throughout his career for his unusual playing stance. [5] [6] Sheats began his career in 1993 at Data East where he worked on the game and dot matrix display programming for The Last Action Hero (1993), Guns N' Roses (1994), and The Who's Tommy Pinball ...
A pinball redemption game by Innovative Concepts in Entertainment was also released in 1994. The cabinet was designed to look like a car from the television series. The game features a plastic playfield measuring approximately 3 feet by 5 feet and a 2-inch foil-coated plastic ball.
The game was characterized by its unusual blood-red DMD display (most other games at the time used orange for their color) as well as a "Multi-Multi-Ball" mode, where up to three different multiball variations could be active at the same time, with each successive active mode providing a jackpot multiplier of up to 3x. It also featured a unique ...