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This List of fictional rodents in video games is subsidiary to the list of fictional animals and list of fictional rodents articles. This is a collection of various notable rodent characters that appear in various video games including beavers , chipmunks , gophers , guinea pigs , marmots , prairie dogs and porcupines .
SimLife: The Genetic Playground is a video game produced by Maxis in 1992. [1] The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem.
Mesquite is a common name for some plants in the genus Prosopis and Neltuma, both of which contain over 40 species of small leguminous trees. They are native to dry areas in the Americas . They have extremely long roots to seek water from very far under ground.
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).
Video game systems are an iconic example of platform ecosystems. Consoles need to launch with high-quality games. Since it is difficult to induce game developers to make games for a console that has not yet been widely adopted, most game console producers must produce games themselves (or subsidize their production) to ensure that high-quality games are available when the console launches.
Eco is a multiplayer survival game that allows players to interact with both the world and each other. The game pushes players to reenact a sustainable lifestyle.Players have to care about a balanced nutrition and need to control the gathering of natural resources, otherwise negatively harming or destroying the environment. [2]
Midnight Rescue! is a side-scrolling educational game whose objective is to stop Morty Maxwell (also known as the Master of Mischief), a common antagonist of The Learning Company's Super Solvers series and Treasure series, from using his robots to paint the school invisible by midnight. To do this, the player must deduce which of the robots he ...
An example of a keystone species in the North American deserts would be the coyote or mountain lion. These two predators can control the population and distribution of a large number of prey species. A single mountain lion can roam an area of hundreds of kilometers, in which deer, rabbits, and bird species are partly controlled by a predator of ...