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  2. Creativity - Wikipedia

    en.wikipedia.org/wiki/Creativity

    In a summary of scientific research into creativity, psychology professor Michael Mumford wrote, "We seem to have reached a general agreement that creativity involves the production of novel, useful products." [3] In psychologist Robert Sternberg's words, creativity produces "something original and worthwhile". [4]

  3. Creativity Research Journal - Wikipedia

    en.wikipedia.org/wiki/Creativity_Research_Journal

    The Creativity Research Journal is a quarterly peer-reviewed academic journal that covers research into all aspects of creativity. The editor-in-chief is Adam Green (neuroscientist) (Georgetown University). [1] The journal was established in 1988 by Mark A. Runco, currently Editor Emeritus, and is published by Taylor & Francis.

  4. James Melvin Rhodes - Wikipedia

    en.wikipedia.org/wiki/James_Melvin_Rhodes

    This article became the probably most cited single source in applied creativity ever and has established Rhodes' reputation as a pioneering contributor to creativity research, [14] since it not only endowed a seemingly unstructured field with a structure, but delivered a classification system and within it four precise starting-points for ...

  5. History of the concept of creativity - Wikipedia

    en.wikipedia.org/wiki/History_of_the_concept_of...

    To the ancient Greeks, the concept of a creator and of creativity implied freedom of action, whereas the Greeks' concept of art involved subjection to laws and rules. Art (in Greek, "techne ") was "the making of things, according to rules." It contained no creativity, and it would have been—in the Greeks' view—a bad state of affairs if it ...

  6. Research - Wikipedia

    en.wikipedia.org/wiki/Research

    Artistic research, also seen as 'practice-based research', can take form when creative works are considered both the research and the object of research itself. It is the debatable body of thought which offers an alternative to purely scientific methods in research in its search for knowledge and truth.

  7. Linear model of innovation - Wikipedia

    en.wikipedia.org/wiki/Linear_model_of_innovation

    The Linear Model of Innovation was an early model designed to understand the relationship of science and technology that begins with basic research that flows into applied research, development and diffusion [1] It posits scientific research as the basis of innovation which eventually leads to economic growth. [2]

  8. Computational creativity - Wikipedia

    en.wikipedia.org/wiki/Computational_creativity

    Edmond de Belamy, an artwork generated by a generative adversarial network. Computational creativity (also known as artificial creativity, mechanical creativity, creative computing or creative computation) is a multidisciplinary endeavour that is located at the intersection of the fields of artificial intelligence, cognitive psychology, philosophy, and the arts (e.g., computational art as part ...

  9. Scientific study - Wikipedia

    en.wikipedia.org/wiki/Scientific_study

    Scientific study is a creative action to increase knowledge by systematically collecting, interpreting, ... generally used in modern scientific research. [4]