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Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1, and began to be bundled with the headset and all future Oculus products beginning in July 2017. Since their original release, Touch ...
The Meta Horizon Store, known from 2013 to 2015 as Oculus Share, 2015 to 2022 as Oculus Store and from 2022 to 2024 as the Meta Quest Store, is the main video game and app store digital distribution service and storefront developed by Meta Platforms for the Meta Quest and its successors, as well as for Meta Horizon OS-based devices.
In March 2014, the project's parent company Oculus VR was acquired by Facebook for $2 billion. [11] The final consumer-oriented release of Oculus Rift began shipping on 28 March 2016. [12] In March 2014, Sony demonstrated a prototype headset for PlayStation 4, [13] which was later named PlayStation VR. [14]
The Oculus Rift CV1, also known as simply the Oculus Rift, was the first consumer model of the Oculus Rift headset. It was released on March 28, 2016, in 20 countries, at a starting price of US$599. [28] The 6,955 backers who received the Development Kit 1 prototype via the original Oculus Rift Kickstarter campaign were eligible to receive the ...
The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. [2] The last was the Oculus Rift S, discontinued in April 2021. The Rift went through various pre-production models prior to the release of the Oculus Rift CV1, the first Oculus Rift intended for use by the general public.
Oculus Rift headset's backside, showing its lenses. The CV1 is an improved version of the Crescent Bay Prototype, featuring per-eye displays running at 90 Hz with a higher combined resolution than DK2, 360-degree positional tracking, integrated audio, a vastly increased positional tracking volume, and a heavy focus on consumer ergonomics and aesthetics.