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The Longing is a 2020 point-and-click adventure game created by independent developer Studio Seufz. Set in an underground kingdom, the player controls the Shade, a creature tasked with watching over a sleeping king for 400 days.
The Longing was released for Windows, macOS, and Linux on March 5, 2020, and for Nintendo Switch on April 14, 2021. It gained praise for its soundtrack, visuals, and experimental nature, but the slow-paced gameplay divided critics.
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Longing (emotion) or desire; Cape Longing, a headland in Antarctica; Longing, a 2013 play by William Boyd; The Longing, a 2020 video game. The Longing, a 2002 film. Longing, a German film; Longing, an Israeli film; Longing (upcoming film), an American comedy-drama
"Adventure Gamers questioned whether The Longing would have found an audience outside the pandemic, as players would have had little interest in topics of loneliness; its release in 2020, however, meant that the game's appeal would have been aided through isolation brought by the lockdowns."
Walking simulators also known as exploration games are adventure games played often from the first-person perspective to explore an environment and to discover a narrative about the game, but often have little to no direct interaction with the environment itself.
Progress Quest (2002), considered the first idle game. An incremental game, also known as a clicker game, tap game or idle game, is a video game whose gameplay consists of the player performing simple actions such as clicking on the screen repeatedly.
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