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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  3. Javadoc - Wikipedia

    en.wikipedia.org/wiki/Javadoc

    Javadoc (also capitalized as JavaDoc or javadoc) is an API documentation generator for the Java programming language. Based on information in Java source code, Javadoc generates documentation formatted as HTML and via extensions, other formats. [1] Javadoc was created by Sun Microsystems and is owned by Oracle today.

  4. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  5. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .

  6. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In computer science, futures, promises, delays, and deferreds are constructs used for synchronizing program execution in some concurrent programming languages.Each is an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

  7. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  8. Exception handling syntax - Wikipedia

    en.wikipedia.org/wiki/Exception_handling_syntax

    Exception handling syntax is the set of keywords and/or structures provided by a computer programming language to allow exception handling, which separates the handling of errors that arise during a program's operation from its ordinary processes.

  9. EarSketch - Wikipedia

    en.wikipedia.org/wiki/EarSketch

    Here are some examples: One of the basic functions of EarSketch is fitMedia(), which places a sample sound in the Digital Audio Workstation. Another important function is MakeBeat(), that takes as input a string and a file name. The string corresponds to times when the file should be played, sustained, or when there should be silence.