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Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
Regarding language version support for C++ and C, since GCC 11.1 the default target is gnu++17, a superset of C++17, and gnu11, a superset of C11, with strict standard support also available. GCC also provides experimental support for C++20 and C++23 .
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
Clang compiles only C-like languages, such as C, C++, Objective-C, and Objective-C++. In many cases, Clang can replace GCC as needed, with no other effects on the toolchain as a whole. [citation needed] It supports most of the commonly used GCC options. A Fortran project, Flang was in-progress in 2022.
Visual C++ Toolkit 2003 is a version of the same C++ compiler shipped with Visual Studio .NET 2003 without the IDE that Microsoft made freely available. As of 2010 it is no longer available and the Express Editions have superseded it. Visual Studio .NET 2003 also supports Managed C++, which is the predecessor of C++/CLI.
Xamarin offers a rebranded version of MonoDevelop 4.0 as Xamarin Studio which now uses platform-specific code in various places to enhance the look and feel. [33] While Mono provides a package for Solaris 10 running on SPARC, [34] MonoDevelop packages for OpenSolaris are only provided by groups from the OpenSolaris community. [35]
In 2005, Mingw-w64 was created by OneVision Software under cleanroom software engineering principles, since the original MinGW project was not prompt on updating its code base, including the inclusion of several key new APIs and also much needed 64-bit support.
Microsoft Build Engine, or MSBuild, [2] [3] is a set of free and open-source build tools for managed code under the Common Language Infrastructure as well as native C and C++ code. It was first released in 2003 and was a part of .NET Framework .