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  2. Addison-Wesley - Wikipedia

    en.wikipedia.org/wiki/Addison-Wesley

    Addison–Wesley is an American publisher of textbooks and computer literature. It is an imprint of Pearson plc , a global publishing and education company. In addition to publishing books, Addison–Wesley also distributes its technical titles through the O'Reilly Online Learning e-reference service.

  3. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    The offer of a so-called Knuth reward check worth "one hexadecimal dollar" (100 HEX base 16 cents, in decimal, is $2.56) for any errors found, and the correction of these errors in subsequent printings, has contributed to the highly polished and still-authoritative nature of the work, long after its first publication.

  4. Computer Graphics: Principles and Practice - Wikipedia

    en.wikipedia.org/wiki/Computer_Graphics:...

    Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.

  5. Category:Addison-Wesley books - Wikipedia

    en.wikipedia.org/wiki/Category:Addison-Wesley_books

    Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "Addison-Wesley books" The following 32 pages are in this category, out of ...

  6. The Practice of Programming - Wikipedia

    en.wikipedia.org/wiki/The_Practice_of_Programming

    The Practice of Programming (ISBN 0-201-61586-X) by Brian W. Kernighan and Rob Pike is a 1999 book about computer programming and software engineering, published by Addison-Wesley.

  7. Addison-Wesley Secondary Math: An Integrated Approach: Focus ...

    en.wikipedia.org/wiki/Addison-Wesley_Secondary...

    Addison-Wesley Secondary Math: An Integrated Approach: Focus on Algebra is an 812-page-long algebra textbook published in 1996. [1] The lead authors are Randall I. Charles and Alba González Thompson; three other authors and ten program conceptualizers are credited on the title page. [1]

  8. Principles of Compiler Design - Wikipedia

    en.wikipedia.org/wiki/Principles_of_Compiler_Design

    The book was published by Addison-Wesley, ISBN 0-201-00022-9. The acknowledgments mention that the book was entirely typeset at Bell Labs using troff on the Unix operating system, little of which had, at that time, been seen outside the Laboratories.

  9. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.