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  2. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design. The Guardian journalist Keith Stuart wrote that it "pushed the envelope for the genre, and set a new high watermark for FPS narrative". [72] Half-Life 2 won Crispy Gamer's Game of the Decade [73] tournament ...

  3. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    The expansion packs to the original game introduce other protagonists and characters, such as Corporal Adrian Shephard in Half-Life: Opposing Force and Black Mesa security guard Barney Calhoun in Half-Life: Blue Shift (who reappears in the Half-Life 2 games). Half-Life 2 and the games following it introduce a new, more focused cast of ...

  4. Half-Life 2: Episode Three - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_Three

    Half-Life 2: Episode Three is a canceled first-person shooter game developed by Valve. It was planned as the last in a trilogy of episodic games continuing the story of Half-Life 2 (2004). Valve announced Episode Three in May 2006, with a release planned for 2007. Following the cliffhanger ending of Episode Two (2007), it was widely anticipated.

  5. Ravenholm - Wikipedia

    en.wikipedia.org/wiki/Ravenholm

    Ravenholm is a fictional ghost town in the 2004 first-person shooter game Half-Life 2 created by Valve.It serves as the setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows protagonist Gordon Freeman as he journeys through the area after escaping a Combine attack in order to reach a nearby Resistance outpost.

  6. RTX agrees to $950 million settlement over US defense fraud ...

    www.aol.com/news/rtx-pay-over-280-million...

    NEW YORK/BOSTON (Reuters) -RTX agreed to pay nearly $950 million to resolve federal charges it defrauded the U.S. Department of Defense into overpaying for defense systems and bribed an official ...

  7. Half-Life VR but the AI Is Self-Aware - Wikipedia

    en.wikipedia.org/wiki/Half-Life_VR_but_the_AI_Is...

    It was advertised with a trailer similar to the beginning of Half-Life 2 as a bait-and-switch on long time fans. [3] At the end of the stream and soon after in the WayneRadioTV YouTube channel, a trailer was released confirming a sequel to the original series, titled Half-Life 2 VR: Self Aware AI, was in production and due to be released in 2025.

  8. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One.

  9. Unreleased Half-Life games - Wikipedia

    en.wikipedia.org/wiki/Unreleased_Half-Life_games

    On November 23, 1999, GameSpot reported that 2015, Inc. was developing a Half-Life expansion pack to follow Half-Life: Opposing Force. 2015, Inc declined to comment. [1] On March 18, 2000, the Adrenaline Vault reported that the new expansion was named Half-Life: Hostile Takeover, and that it had appeared on retail product lists with a release date of late August. [2]