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  2. Category:Half-Life (video game) user templates - Wikipedia

    en.wikipedia.org/wiki/Category:Half-Life_(video...

    [[Category:Half-Life (video game) user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Half-Life (video game) user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  3. Gordon Freeman - Wikipedia

    en.wikipedia.org/wiki/Gordon_Freeman

    The suit's main feature is its "high-impact reactive armor", an electrically powered armor system that, when charged, absorbs two-thirds of the damage that Gordon would ordinarily suffer in Half-Life and 80% in Half-Life 2. [citation needed] A fully charged suit can survive several dozen hits from small arms and even one direct hit from an RPG.

  4. Template:Half-Life series - Wikipedia

    en.wikipedia.org/wiki/Template:Half-Life_series

    To change this template's initial visibility, the |state= parameter may be used: {{ Half-Life series | state = collapsed }} will show the template collapsed, i.e. hidden apart from its title bar. {{ Half-Life series | state = expanded }} will show the template expanded, i.e. fully visible.

  5. Half-Life (video game) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(video_game)

    Half-Life is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. Unlike most first-person shooters at the time, which relied on cut-scene intermissions to detail their plotlines, Half-Life ' s story is told mostly using scripted sequences (bar one short cutscene), keeping the player in control of the first-person viewpoint.

  6. Hunt Down the Freeman - Wikipedia

    en.wikipedia.org/wiki/Hunt_Down_the_Freeman

    Hunt Down the Freeman is a single-player first-person shooter in which players take control of Mitchell Shephard. The game features several mechanics from the Half-Life series, and includes several elements unusual to the series, such as the ability to aim a weapon's sight, different running mechanics, and cutscenes.

  7. Characters of the Half-Life series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Half...

    Gordon Freeman, PhD, is the silent protagonist of the Half-Life series and the playable character in Half-Life and all games in the Half-Life 2 series. He is a theoretical physicist and holds a PhD from MIT in that field. At the time of Half-Life, he works at Black Mesa Research Facility, a facility in New Mexico, conducting nuclear and ...

  8. The evolution of Batman's suit from Lewis Wilson to Ben Affleck

    www.aol.com/entertainment/2016-03-24-the...

    Batman was flying around nearly naked in the early days! The first Batman Lewis Wilson was outfitted in ill-fitting gray and black cloth suit in 1943 as he dashed around to protect Gotham City.

  9. Template talk:Half-Life series - Wikipedia

    en.wikipedia.org/wiki/Template_talk:Half-Life_series

    The Combine aren't really a character - maybe there should be a list of enemies, or is that overkill? Orange Goblin 14:24, 11 July 2005 (UTC) []. I've place Combine (Half-Life 2) here because they play an important role in the Half-Life storyline, mainly as an oppressive alien race that had appear to have conquered Xen and was connected with the Black Mesa incident in Half-Life, prompting them ...