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Left 4 Dead is a series of cooperative first-person shooter survival horror video games created by Turtle Rock Studios and published by Valve.Set in the days after a pandemic outbreak of a viral strain transforming people into zombie-like feral creatures, the games follow the adventures of four survivors attempting to reach safe houses and military rescue while fending off the attacking hordes.
Left 4 Dead 2 is a 2009 first-person shooter video game developed and published by Valve.The sequel to Left 4 Dead (2008) and the second game in the Left 4 Dead series, it was released for Microsoft Windows and Xbox 360 in November 2009, Mac OS X in October 2010, and Linux in July 2013.
As was done with Team Fortress 2, Valve supplemented the game with free downloadable content. The success of the game led to the development of the sequel Left 4 Dead 2, which was released in 2009. In 2012, all Left 4 Dead campaigns were ported over to Left 4 Dead 2, with cross-platform multiplayer support between Windows and Mac versions of ...
Left 4 Dead 2: PC: FPS: 2009 4 LAN, Online Full No Downloadable maps, campaigns. Left 4 Dead 2: XB360: FPS: 2009 2* Local, System Link, Xbox Live Split, Full No *Up to 4 online Legend of Spyro: Dawn of the Dragon, The: PS2 / PS3 / XB360 / DS / Wii: Action: 2008 2 Local Shared No Legend of the Mystical Ninja: SNES / GBA: Platform: 1991 2 Local ...
Cabela's Big Game Hunter III (1999) Cabela's Big Game Hunter 4 (2000) Cabela's Big Game Hunter 5: Platinum Series (2001) Cabela's Big Game Hunter: Ultimate Challenge (2001) Cabela's Big Game Hunter 6 (2002) Cabela's Big Game Hunter: 2004 Season (2003) Cabela's Big Game Hunter 2005 Adventures (2004) Cabela's Big Game Hunter 2006 Trophy Season (2005)
Many first-person vehicle simulation games use this technique, showing instruments and displays that the driver of the vehicle would be expected to see. [2] The displays in the helmet in the action-adventure game game Metroid Prime [2] or Star Wars: Republic Commando also mimic the player's point of view.
MouseHunt is a passive browser game in which players, referred to as hunters, catch mice with a variety of traps to earn experience points and virtual gold. MouseHunt was developed by HitGrab, Inc. under the direction of Bryan Freeman and Joel Auge, and was released to a select group of beta testers in early 2007.
Mouse Guard is a pseudo-medieval setting about an order of anthropomorphic mouse rangers. The setting itself was written by David Petersen in a series of Eisner award winning comics. Many details of the setting such as "how does a mouse become a member of the Mouse Guard" were fleshed out specifically for the RPG. [3]