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  2. macOS Big Sur - Wikipedia

    en.wikipedia.org/wiki/MacOS_Big_Sur

    An exception to this was the Developer Transition Kit, which always reported the system version as "11.0". [9] macOS Big Sur started reporting the system version as "11.0" on all Macs as of the third beta release. To maintain backwards compatibility, macOS Big Sur identified itself as 10.16 to legacy software and in the browser user agent. [10]

  3. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    Release date: March 11, 2010 OpenGL 4.0 was released alongside version 3.3. It was designed for hardware able to support Direct3D 11. As in OpenGL 3.0, this version of OpenGL contains a high number of fairly inconsequential extensions, designed to thoroughly expose the abilities of Direct3D 11-class hardware.

  4. Core OpenGL - Wikipedia

    en.wikipedia.org/wiki/Core_OpenGL

    Core OpenGL, or CGL, is Apple Inc.'s Macintosh Quartz windowing system interface to the OS X implementation of the OpenGL specification. CGL is analogous to GLX , which is the X11 interface to OpenGL, as well as WGL , which is the Microsoft Windows interface to OpenGL.

  5. macOS - Wikipedia

    en.wikipedia.org/wiki/MacOS

    Mac OS X 10.6 Snow Leopard was the first version of Mac OS X to be built exclusively for Intel Macs, and the final release with 32-bit Intel Mac support. [37] The name was intended to signal its status as an iteration of Leopard, focusing on technical and performance improvements rather than user-facing features; indeed it was explicitly ...

  6. XQuartz - Wikipedia

    en.wikipedia.org/wiki/XQuartz

    The current version of XQuartz is a DDX (Device Dependent X [5]) included in the X.Org Server and implements support for hardware-accelerated 2D graphics (in versions prior to 2.1), hardware OpenGL acceleration and integration with Aqua, the macOS graphical user interface (GUI).

  7. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    The first version of Metal supports the following hardware and software: [16] Apple A7 SoC or later with iOS 8 or later; Apple M1 SoC or later with macOS 11 or later; Intel Processor with Intel HD and Iris Graphics Ivy Bridge series or later with OS X 10.11 or later; AMD Graphics with GCN or RDNA architecture with OS X 10.11 or later

  8. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices.

  9. Quartz (graphics layer) - Wikipedia

    en.wikipedia.org/wiki/Quartz_(graphics_layer)

    In Mac OS X v10.5 Quartz 2D Extreme was renamed to QuartzGL. The Quartz Compositor is the compositing engine used by macOS. In Mac OS X Jaguar and later, the Quartz Compositor can use the graphics accelerator (GPU) to vastly improve composition performance. This technology is known as Quartz Extreme and is enabled automatically on systems with ...