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  2. Leapfrog integration - Wikipedia

    en.wikipedia.org/wiki/Leapfrog_integration

    In particular, it is similar to the velocity Verlet method, which is a variant of Verlet integration. Leapfrog integration is equivalent to updating positions x ( t ) {\displaystyle x(t)} and velocities v ( t ) = x ˙ ( t ) {\displaystyle v(t)={\dot {x}}(t)} at different interleaved time points, staggered in such a way that they " leapfrog ...

  3. Verlet integration - Wikipedia

    en.wikipedia.org/wiki/Verlet_integration

    Systems of multiple particles with constraints are simpler to solve with Verlet integration than with Euler methods. Constraints between points may be, for example, potentials constraining them to a specific distance or attractive forces. They may be modeled as springs connecting the particles. Using springs of infinite stiffness, the model may ...

  4. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    The source code of Snap! is GNU Affero General Public License (AGPL) licensed and is hosted on GitHub. [7] The earlier, desktop-based 3.x version's code is available under a license that allows modification for only non-commercial uses and can be downloaded from the UC Berkeley website [ 8 ] or CNET 's download.com and TechTracker download page.

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  6. Velocity (software development) - Wikipedia

    en.wikipedia.org/wiki/Velocity_(software...

    If a team says that a task will take four hours or is worth 4 points instead of taking two hours or being worth two points, their velocity will look better (sometimes called point inflation). [5] [1] A second problem with velocity is that it does not take quality, alignment with user goals or priority into account.

  7. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch 3.0 only supports one-dimensional arrays, known as "lists", and floating-point scalars and strings are supported but with limited string manipulation ability. There is a strong contrast between the powerful multimedia functions and multi-threaded programming style and the rather limited scope of the Scratch programming language.

  8. Aerodynamic potential-flow code - Wikipedia

    en.wikipedia.org/.../Aerodynamic_potential-flow_code

    In fluid dynamics, aerodynamic potential flow codes or panel codes are used to determine the fluid velocity, and subsequently the pressure distribution, on an object. This may be a simple two-dimensional object, such as a circle or wing, or it may be a three-dimensional vehicle.

  9. Vantage-point tree - Wikipedia

    en.wikipedia.org/wiki/Vantage-point_tree

    A vantage-point tree (or VP tree) is a metric tree that segregates data in a metric space by choosing a position in the space (the "vantage point") and partitioning the data points into two parts: those points that are nearer to the vantage point than a threshold, and those points that are not.