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The target must succeed on a Wisdom saving throw or it has disadvantage on attack rolls against targets other than you until the start of your next turn. The DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race).
This guide is meant to give you an idea of whether or not the kender will be right for your 5e character build. The color code below has been implemented to help you identify, at a glance, how good that option will be for your kender.
The Kender's signature racial trait is Taunt, which allows them to debuff a creature as a Bonus Action, making it difficult for the target to attack other creatures. Mechanically, the Kender feels very similar to the Halfling.
Guests of kender villages often found themselves relieved of all possessions within mere hours after arrival and barraged by unending questions, ramblings, and pointless stories. Other races considered kender to be charming, or annoyingly vulgar, extroverted to a fault, friendly, and obnoxious.
Kender are creatures from the land of Krynn. They claim descent from tinker gnomes, cousins of dwarves, who descend from humans cursed by Reorx. Due to this heritage, they are capable of reproducing humans, resulting in half-kender.
With the release of Dragonlance: Shadow of the Dragon Queen, Kender have been introduced as a new playable race option, featuring great and robust abilities that make them an impressive asset to any adventuring party. For those looking to support their allies as a Kender in their next D&D campaign, we're going to explore everything you need to ...
The kender are a race of gnome-like humanoids native to the material plane Krynn. They are most known for their tricksy attitudes and pension for ending up with more than a few extra belongings in their pocket.
Kender Abilities and Traits. Kender are versatile by nature and easily adopt any role or class, even Dragonlance 's Lunar Sorceror. They receive a +2 to one ability score and +1 to another or can instead choose to have +1 to three ability scores.
Our Kender 5E guide offers tips, lore, and racial traits for playing this whimsical and fearless Halfling variant.
As a kender, you have the following racial traits. Creature Type. You are a Humanoid. Size. You are Small. Speed. Your walking speed is 30 feet. Fearless. You are immune to the frightened condition. Kender Curiosity.
Damage is 1d4 bludgeoning or piercing (melee) or 1d4 bludgeoning (range). The kender are drawn to the rogue and bard classes. Folks either love or hate D&D's kender. We give suggestions for making the kender playable as a 5e race.
Kender is a playable lineage in 5th edition. Unofficial Description: Small curious humanoids distantly related to gnomes. Kender Traits . Kender Creature Type. Humanoid Ability Score Increase. Increase one ability score by 2 and another one by 1, or increase three different ability scores by 1 Age. About a century Size. Your size is Small.
While there is a ton of new content to cover, Dragonlance only provides one additional playable race. Kender are anything but new, however. This halfling-like race is a staple in the setting and a welcome addition to 5E. Learn all about them in our Kender 5E Guide.
Altered by unbridled magic, a group of gnomes were transformed and gifted almost supernatural curiosity and fearlessness. These were the first kender. Originating on the world of Krynn, kender are diminutive Humanoids that look like humans with pointed ears and diverse appearances.
Native to the world of Krynn, Kender are diminutive Humanoids that look like humans with pointed ears and diverse appearances. Kender have a supernatural curiosity that drives them on to adventures big and small.
The new Dungeons & Dragons 5e adventure Dragonlance: Shadow of the Dragon Queen brings plenty of content to the table, and one of the most exciting new features is the kender race. Kender characters first appeared in DnD decades ago, but 5e has had no official support for the race until now.
The tale of how the kender race came into being is a pretty well known legend, but each race has its own take on what exactly happened. Gnomes say kender and dwarves were born of gnomes, dwarves say they were Reorx’s favorite and that gnomes and kender were accidents born from dwarves, and kender usually have a different story in every telling.
Kender Statistics. As with the other recent 5e additions the kender are a “lineage” rather than a “race”. This means that the ability scores are up to you, and it only sets the racial features in stone.
Kender outside of Dragonlance: Kender are the only halfling subrace on the planet of Krynn. If you are not running a Krynn-based game and would like use kender as a subrace alongside lightfoot and stout halfings, I recommend reverting their speed back to 25 feet and their Bravery racial trait to the standard halfing.
Kender are from the Dragonlance campaign setting. They are intended to be an interesting spin on the typical halfling thief. Rather than just being carbon copies of Bilbo, the idea is that they are a race that has no understanding of personal property. They take things because they don't understand that things belong to people.