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Microsoft Azure Dev Tools for Teaching or simply Azure Dev Tools for Teaching is a Microsoft program to provide students with Microsoft software design, Microsoft developer tools, Cloud Computing Access and learning resources. The program is available for university/college and K-12 students Azure for Student and Azure Dev Tools for teaching ...
Dev-C++ is a free full-featured integrated development environment (IDE) distributed under the GNU General Public License for programming in C and C++. It was originally developed by Colin Laplace and was first released in 1998.
Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
Platform SDK is the successor of the original Microsoft Windows SDK for Windows 3.1x and Microsoft Win32 SDK for Windows 9x.It was released in 1999 and is the oldest SDK. Platform SDK contains compilers, tools, documentations, header files, libraries and samples needed for software development on IA-32, x64 and IA-64 CPU architectures. .
PowerToys for Windows 95 were developed by the Windows Shell Development Team. Some of the tools work on later versions of Windows up to Windows XP, but others may interfere with newer built-in features on Windows 98, ME, and XP. [6]
Windows App SDK (formerly known as Project Reunion) [3] is a software development kit (SDK) from Microsoft that provides a unified set of APIs and components that can be used to develop desktop applications for both Windows 11 and Windows 10 version 1809 and later.
Category: Microsoft development tools. 15 languages. ... Windows App SDK; Windows Driver Kit; Windows Hardware Lab Kit; Windows Insider; Microsoft Windows SDK;
In addition to Microsoft Windows and Linux, Incredibuild also supports platforms such as Android, Nintendo Switch, PlayStation 4, and Xbox One. [1] Originally sold specifically as a tool to accelerate compiling, Incredibuild can now be used for other development processes [2] as well as general high performance computing.