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Wing Commander is the first game in Chris Roberts' space flight simulation Wing Commander franchise by Origin Systems.The game was first released for MS-DOS on September 26, 1990, and was later ported to the Amiga, CD32 (), Sega CD and the Super Nintendo Entertainment System, and re-released for the PC as Wing Commander I in 1994.
Kilrathi Saga was a limited-edition reissue of the first three Wing Commander games (Wing Commander, Wing Commander II: Vengeance of the Kilrathi, and Wing Commander III: Heart of the Tiger). [6] Origin repaired some of the game's known bugs and adjusted the speed to run on the early Pentium processors of the time. At the time of its release ...
Wing Commander IV: The Price of Freedom is the fourth main game in the Wing Commander science fiction space combat simulator video game series, produced by Origin Systems and released by Electronic Arts for the PC in 1996 and the Sony PlayStation in 1997 (the game was also released on the North American PlayStation Network Store in 2009).
He returned to Wing Commander soon after, devising the original concept for the spin-off Wing Commander: Privateer (which his brother, Erin Roberts, produced) and being more deeply involved in Wing Commander III and Wing Commander IV. For these sequels, Roberts directed the live-action cinematic scenes.
Privateer 2: The Darkening is a space flight simulation game that was released in 1996 for MS-DOS and published by Electronic Arts under the Origin Systems brand. [2] It is a sequel to Wing Commander: Privateer.
The commander of such an establishment was re-designated as the "wing commander" (or "Wg Comd"). Like the United States Air Force usage, the term "wing commander" (as used in the Canadian Forces and again in the RCAF) is an appointment, not a rank. A wing commander usually holds the rank of colonel.
Wing Commander is a space combat simulator intercut with live action cutscenes. Gameplay involves completing missions and destroying enemy craft. Wing Commander III dispensed with the issuing of medals after such missions and relied more on cutscenes to drive the story along, making much more use of CD technology.
Wing Commander: Prophecy is the fifth installment in the Wing Commander science fiction space combat simulator franchise of computer games. The game was released in 1997 for Windows , produced by Origin Systems and distributed by Electronic Arts .