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Ars Magica is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Middle Ages are factual reality (a situation known informally as the "medieval paradigm").
In the October 1989 edition of Dragon (Issue #150), Ken Rolston was very pleased with the adventure, which he called "a persuasive example of how the Ars Magica system can produce a first-class fantasy adventure with a spotlight on wizards and sorcery." Rolston thought the adventure to be "earnest but imaginative, challenging, mysterious fun."
Ars Magica: Medieval fantasy, heroic fantasy: Mythic Europe Ars Magica rules Lion Rampant, White Wolf, Wizards of the Coast, Atlas Games: 1987-2004 Auvron: Heroic fantasy: Auvron Somlói Ferenc, Kovács Olivér 1995 Hungarian language Birthright: Medieval fantasy: The continent of Cerilia on the planet Aebrynis AD&D 2nd edition, D&D 3rd edition ...
Ars Magica: Lion Rampant (editions 1 & 2) 1987, 1989, 1992, 1996, 2004 Medieval fantasy: Originally developed by Jonathan Tweet and Mark Rein-Hagen, who originated the term "troupe-style play" for it. [1] White Wolf Publishing (edition 3) Atlas Games (editions 4 & 5) Artesia: Adventures in the Known World: Archaia Studios Press: Modified Fuzion ...
The influence of this idea can be seen in the Ars Magica RPG, which also encourages stories taking years or decades to unfold (and which is also set in medieval Europe). The default Pendragon setting is a pastiche of actual fifth- and sixth-century British history, high medieval history (10th to 15th centuries), and Arthurian legend.
Covenants is a supplement presenting rules and guidelines on how to create a "covenant" (a group or community) of wizards. At the start of an Ars Magica campaign, the characters of all the players at the table are considered to be in the same covenant, so using this book enables the players to act together to design a covenant that best matches the community they all represent.
Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "Ars Magica" The following 3 pages are in this category, out of 3 total.
The Order of Hermes (Ars Magica), a fictional hermetic society of wizards in the role-playing game Ars Magica; The Order of Hermes (Mage: The Ascension), the equivalent of the Ars Magica society in the role-playing game Mage: The Ascension