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John E. Arnold circa 1955, showing prop used in Arcturus IV case study for Creative Engineering course. John Edward Arnold (né Paulsen; [1] March 14, 1913 – September 28, 1963) was an American professor of mechanical engineering and professor of business administration at Stanford University.
Systematic inventive thinking (SIT) is a thinking method developed in Israel in the mid-1990s.Derived from Genrich Altshuller's TRIZ engineering discipline, SIT is a practical approach to creativity, innovation and problem solving, which has become a well known methodology for innovation.
Peter G. Rowe's 1987 book Design Thinking, which described methods and approaches used by architects and urban planners, was a significant early usage of the term in the design research literature. [14] An international series of research symposia in design thinking began at Delft University of Technology in 1991.
Theory and research on incubation, long recognized as a part of the creative process, suggest such cross-day effects. Thus, if positive mood on a particular day increases the number and scope of available thoughts, those additional thoughts may incubate overnight, increasing the probability of creative thoughts the following day.
This model has served to frame many studies on the cognitive foundations of art, [21] neuroaesthetics, product design, and web design, among other fields. A crucial aspect of research lies in whether aesthetic judgment can be thought of as a bottom-up process driven by neural primitives or as a top-down process with high level cognition ...
We know that when people connect with art, they’re not just enjoying a moment of creativity but discovering new aspects of themselves and their world. The power of art can transform individuals ...
Structural information theory (SIT) is a theory about human perception and in particular about visual perceptual organization, which is a neuro-cognitive process. It has been applied to a wide range of research topics, [1] mostly in visual form perception but also in, for instance, visual ergonomics, data visualization, and music perception.
Creativity processes use these influencing factors as they support the search for ideas, problem solving and evaluation, and selection of ideas via rules, a group of people, and a creative process. Design thinking: Design thinking is an approach to problem-solving and ideation process that works through four key elements. The user as the ...