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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  3. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase. It is a commonly used naming convention in computing, for example for variable and subroutine names, and for filenames.

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Python's runtime does not restrict access to such attributes, the mangling only prevents name collisions if a derived class defines an attribute with the same name. On encountering name mangled attributes, Python transforms these names by prepending a single underscore and the name of the enclosing class, for example: >>>

  5. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In a dynamically typed language, where type can only be determined at runtime, many type errors can only be detected at runtime. For example, the Python code a + b is syntactically valid at the phrase level, but the correctness of the types of a and b can only be determined at runtime, as variables do not have types in Python, only values do.

  6. Programming style - Wikipedia

    en.wikipedia.org/wiki/Programming_style

    Naming conventions – Standardizes how variables, functions, and classes are named, typically adhering to camelCase, snake case, or PascalCase, depending on the language. Capitalization – Dictates whether keywords and identifiers are capitalized or lowercase, in line with language syntax.

  7. Metasyntactic variable - Wikipedia

    en.wikipedia.org/wiki/Metasyntactic_variable

    Spam, ham, and eggs are the principal metasyntactic variables used in the Python programming language. [10] This is a reference to the famous comedy sketch, "Spam", by Monty Python, the eponym of the language. [11] In the following example spam, ham, and eggs are metasyntactic variables and lines beginning with # are comments.

  8. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)

  9. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions are only applicable to the human maintainers and peer reviewers of a software project. Conventions may be formalized in a documented set of rules that an entire team or company follows, [1] or may be as informal as the habitual coding practices of an individual. Coding conventions are not enforced by compilers.