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The Need for Speed video game series is published by Electronic Arts.Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. [1] They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011.
Need for Speed: Edge was a free-to-play MMO racing game developed by EA Spearhead (formerly EA Korea) and published by Nexon from South Korea and Tencent Interactive Entertainment (known as Need for Speed Online) from China.
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well as those versions' years of release, are ...
The game was confirmed to be in development in December 1998, after information on the game had been leaked by some sources. [18] High Stakes was first released for the PlayStation in North America on March 24, 1999. [19] The game was released in Europe as Need for Speed: Road Challenge on April 2, [20] and in Japan as Over Drivin' IV on June ...
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software. Only versions of games developed or published by EA, as well as those versions years of release, are listed.
The game generally considered the final classic Need for Speed title before EA Black Box took over development for mainline entries in the series for many years beginning with the PS2 version of Need for Speed: Hot Pursuit 2. The game also marked the beginning of a 16 year exclusive licensing agreement between Porsche and EA that began in 2000 ...
Old Logo. Black Box Games had previously developed for game publishers such as Sega, Midway Games, and EA.In June 2002, during the development of Need for Speed: Hot Pursuit 2, the firm was acquired by EA and became an entirely owned subsidiary of EA Canada.
A screenshot of early gameplay, when the game was known as Need for Speed: World Online.World combines elements of role-playing with illegal street racing.. World has a similar gameplay style to 2005's Most Wanted and 2006's Carbon, focusing on illegal street racing, tuning, and police chases, and added some elements to the game such as "power-ups" (somewhat similar to Mario Kart).