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Close Combat: A Bridge Too Far, or Close Combat II, is a World War II real-time computer wargame, developed by Atomic Games, and released on October 13, 1997. The second installment of the Close Combat series , the game is played on a two-dimensional map, between two players.
Envelopment is the military tactic of seizing objectives in the enemy's rear with the goal of destroying specific enemy forces and denying them the ability to withdraw. ...
The note covers weapons and close-combat tactics for the trench cleaners, but the tactics and weapons of preceding waves are unchanged, and there is little mention of any additional support for the now-detached advanced waves. The note contains annexes covering different subjects, including artillery, infantry defense, and infantry attacks.
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The role of the brigade combat team is to act as the Army's basic tactical maneuver unit and the smallest combined-arms unit that can be committed independently. The brigade combat team is designed to conduct offensive, defensive, and stability operations. The core mission is to close with the enemy by means of fire and maneuver; to destroy or ...
spying to mount a new offensive against the courts.”3 July 31: “A SLIP OF THE PEN.” U.S. lawyers issued a state-ment expressing alarm at the way the president was overusing “signing statements.” They argued that this was an exertion of executive power that undermined the Constitution. Said the head
Close Combat is a series of real-time computer wargames by Atomic Games. In the Close Combat series, the player takes control of a small unit ( platoon or company sized) of troops and leads them in battles of World War II from a top down 2D perspective.
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