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  2. Template:Chess diagram - Wikipedia

    en.wikipedia.org/wiki/Template:Chess_diagram

    Template:Omega Chess diagram (Omega Chess with 10x10 board + 4 corners, 22x22 px) Template:Tamerlane chess diagram ( Tamerlane chess with 10x11 board + 2 citadels, 22x22 px) Template:Raumschach diagram (5x5x5 board for one type of Three-dimensional chess , 22x22 px)

  3. Chessboard - Wikipedia

    en.wikipedia.org/wiki/Chessboard

    In 1617, Pietro Carrera proposed a variant that received his name, Carrera's Chess, with a 10×8 board, later used in other variants such as Capablanca chess and Gothic Chess. Other sizes, with ten rows by ten columns, are used in Omega Chess and Grand Chess ; Omega Chess has four additional squares, one in each corner of the board.

  4. Rook's graph - Wikipedia

    en.wikipedia.org/wiki/Rook's_graph

    In graph theory, a rook's graph is an undirected graph that represents all legal moves of the rook chess piece on a chessboard.Each vertex of a rook's graph represents a square on a chessboard, and there is an edge between any two squares sharing a row (rank) or column (file), the squares that a rook can move between.

  5. Checkerboard - Wikipedia

    en.wikipedia.org/wiki/Checkerboard

    An 8×8 checkerboard is used to play many other games, including chess, whereby it is known as a chessboard. Other rectangular square-tiled boards are also often called checkerboards. In The Netherlands, however, a dambord (checker board) has 10 rows and 10 columns for 100 squares in total (see article International draughts).

  6. Eight queens puzzle - Wikipedia

    en.wikipedia.org/wiki/Eight_queens_puzzle

    Find the number of non-attacking queens that can be placed in a d-dimensional chess space of size n. More than n queens can be placed in some higher dimensions (the smallest example is four non-attacking queens in a 3×3×3 chess space), and it is in fact known that for any k , there are higher dimensions where n k queens do not suffice to ...

  7. Endgame tablebase - Wikipedia

    en.wikipedia.org/wiki/Endgame_tablebase

    To reduce the game complexity, researchers have modified these complex games by reducing the size of the board, or the number of pieces, or both. Computer chess is one of the oldest domains of artificial intelligence, having begun in the early 1930s. Claude Shannon proposed formal criteria for