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  2. Interface Builder - Wikipedia

    en.wikipedia.org/wiki/Interface_Builder

    Originally the software was called SOS Interface, and was created by Jean-Marie Hullot whilst he was a researcher at Inria at Rocquencourt near Paris. He was allowed to retain ownership of the software upon resigning from Inria, and spent a year working it into a fully-featured product, now named Interface Builder [1] and distributed for Macintosh by ExperTelligence in the USA in 1986. [2]

  3. Core Data - Wikipedia

    en.wikipedia.org/wiki/Core_Data

    Core Data schemas are standardized. If you have the Xcode Data Model file, you can read and write files in that format freely. Unlike EOF, though, Core Data is not currently designed for multiuser or simultaneous access unless you use ODBC framework. [6] Schema migration is also non-trivial, almost always requiring code. If other developers ...

  4. Property list - Wikipedia

    en.wikipedia.org/wiki/Property_list

    The XML format supports non-ASCII characters and storing NSValue objects (which, unlike GNUstep's ASCII property list format, Apple's ASCII property list format does not support). [ 10 ] Since XML files, however, are not the most space-efficient means of storage, Mac OS X 10.2 introduced a new format where property list files are stored as ...

  5. List of built-in macOS apps - Wikipedia

    en.wikipedia.org/wiki/List_of_built-in_macOS_apps

    Remote Install Mac OS X was released as part of Mac OS X 10.5.2 on February 12, 2008. Support for the Mac mini was added in March 2009, allowing the DVD drive to be replaced with a second hard drive. With the launch of Mac OS X Lion, Apple has omitted Remote Install. [123] [124] A workaround is to enable Target Disk Mode.

  6. Apple Developer Tools - Wikipedia

    en.wikipedia.org/wiki/Apple_Developer_Tools

    One notable feature is 'Export to Xcode'. A sample Xcode project is created with C source code to initialize OpenGL (using the GLUT library) and run the shader program. Note that this program is no longer recommended for editing GLSL shaders as "GLSLEditorSample," available as an example program, is generally regarded as superior.

  7. Cocoa (API) - Wikipedia

    en.wikipedia.org/wiki/Cocoa_(API)

    Cocoa is Apple's native object-oriented application programming interface (API) for its desktop operating system macOS.. Cocoa consists of the Foundation Kit, Application Kit, and Core Data frameworks, as included by the Cocoa.h header file, and the libraries and frameworks included by those, such as the C standard library and the Objective-C runtime.

  8. Xcode - Wikipedia

    en.wikipedia.org/wiki/Xcode

    Xcode 3.1 was an update release of the developer tools for Mac OS X, and was the same version included with the iPhone SDK. It could target non-Mac OS X platforms, including iPhone OS 2.0. It included the GCC 4.2 and LLVM GCC 4.2 compilers.

  9. XFrames - Wikipedia

    en.wikipedia.org/wiki/XFrames

    XFrames was an XML format draft for embedding HTML pages into one page which handles the layout without the problems of HTML Frames. This technique has been especially popular for navigation bars. While HTML Frames are still supported for legacy websites, today websites combine the page on the server instead.