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  2. Odious number - Wikipedia

    en.wikipedia.org/wiki/Odious_number

    In number theory, an odious number is a positive integer that has an odd number of 1s in its binary expansion. Nonnegative integers that are not odious are called evil numbers . In computer science , an odious number is said to have odd parity .

  3. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    the use of 2 to check whether a number is even or odd, as in isEven = (x % 2 == 0), where % is the modulo operator; the use of simple arithmetic constants, e.g., in expressions such as circumference = 2 * Math.PI * radius, [1] or for calculating the discriminant of a quadratic equation as d = b^2 − 4*a*c

  4. Collatz conjecture - Wikipedia

    en.wikipedia.org/wiki/Collatz_conjecture

    If one considers only the odd numbers in the sequence generated by the Collatz process, then each odd number is on average ⁠ 3 / 4 ⁠ of the previous one. [16] (More precisely, the geometric mean of the ratios of outcomes is ⁠ 3 / 4 ⁠.) This yields a heuristic argument that every Hailstone sequence should decrease in the long run ...

  5. Even–odd rule - Wikipedia

    en.wikipedia.org/wiki/Even–odd_rule

    The SVG defines the even–odd rule by saying: This rule determines the "insideness" of a point on the canvas by drawing a ray from that point to infinity in any direction and counting the number of path segments from the given shape that the ray crosses. If this number is odd, the point is inside; if even, the point is outside.

  6. Parity bit - Wikipedia

    en.wikipedia.org/wiki/Parity_bit

    Accordingly, there are two variants of parity bits: even parity bit and odd parity bit. In the case of even parity, for a given set of bits, the bits whose value is 1 are counted. If that count is odd, the parity bit value is set to 1, making the total count of occurrences of 1s in the whole set (including the parity bit) an even number.

  7. Greiner–Hormann clipping algorithm - Wikipedia

    en.wikipedia.org/wiki/Greiner–Hormann_clipping...

    It considers regions with odd winding number to be inside the polygon; this is known as the even–odd rule. It takes two lists of polygons as input. In its original form, the algorithm is divided into three phases: In the first phase, pairwise intersections between edges of the polygons are computed.

  8. Perfect number - Wikipedia

    en.wikipedia.org/wiki/Perfect_number

    For instance, 6 has proper divisors 1, 2 and 3, and 1 + 2 + 3 = 6, so 6 is a perfect number. The next perfect number is 28, since 1 + 2 + 4 + 7 + 14 = 28. The first four perfect numbers are 6, 28, 496 and 8128. [2] The sum of proper divisors of a number is called its aliquot sum, so a perfect number is one that is equal to its aliquot sum.

  9. Divisibility rule - Wikipedia

    en.wikipedia.org/wiki/Divisibility_rule

    If the tens digit is odd, the ones digit must be 2 or 6. 40,832: 3 is odd, and the last digit is 2. The sum of the ones digit and double the tens digit is divisible by 4. 40,832: 2 × 3 + 2 = 8, which is divisible by 4. 5: The last digit is 0 or 5. [2] [3] 495: the last digit is 5. 6: It is divisible by 2 and by 3. [6]