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  2. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Source Dedicated Server (SRCDS) is a standalone launcher for the Source engine that runs multiplayer game sessions without requiring a client. It can be launched through Windows or Linux and can allow for custom levels and assets.

  3. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.

  4. Half-Life 2: Deathmatch - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Deathmatch

    Half-Life 2: Deathmatch was started as a test while Half-Life 2 was being developed. Designer Adrian Finol wanted to know what it was like to use the Gravity Gun in a multiplayer setting, creating a build that showcased Half-Life 2 multiplayer. Scott Dalton created a map and the two played in the office, and Gabe Newell asked to be shown the ...

  5. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Some free-to-play online first-person shooters use a client–server model, in which only the client is available for free. They may be associated with business models such as optional microtransactions or in-game advertising. Some of these may be MMOFPS, MMOTPS or MMORPG games.

  6. List of GoldSrc mods - Wikipedia

    en.wikipedia.org/wiki/List_of_GoldSrc_mods

    Deathmatch Classic – A free, official Half-Life mod by Valve that updates the multiplayer gameplay from id Software's Quake, featuring enhanced textures, models, and lighting. [4] It was released on June 7, 2001, [5] and included in an update to Half-Life a month later. [6] OS X and Linux ports of the Windows game were released through Steam ...

  7. Half-Life 2: Episode One - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_One

    Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.

  8. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    Valve released a deathmatch mode, Half-Life 2: Deathmatch, in 2004. [31] In 2005, Valve released an extra level, Lost Coast, as a free download to anyone who purchased Half-Life 2. [32] Lost Coast acted as a technology demonstration, showcasing new lighting techniques and high-dynamic-range rendering in the Source engine. [33]

  9. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    [50] Both the standard retail edition and the Bronze digital edition of Half-Life 2 came with Counter-Strike: Source, while the retail Collector's Edition and the digital Gold edition also included Day of Defeat: Source and Half-Life: Source. [51] Half-Life: Counter-Strike spawned its own series which gradually became separate from the main ...