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James Bond 007: Nightfire (sometimes stylised NightFire) is a 2002 first-person shooter video game published by Electronic Arts (EA) for the GameCube, PlayStation 2, Xbox and Microsoft Windows, with additional versions released for the Game Boy Advance in 2003, and Mac OS X in 2004. The computer versions feature modifications to the storyline ...
James Bond is parodied in Broforce as a playable character, Double Bro Seven, whose name is a pun on Bond's code number 007, with his appearance being based on either Sean Connery, George Lazenby or Pierce Brosnan. Just like the actual Bond, he wears a tuxedo and uses a pistol.
Tomorrow Never Dies (also known as 007: Tomorrow Never Dies) is a 1999 third-person shooter stealth video game based on the 1997 James Bond film of the same name. It was developed by Black Ops Entertainment and co-published by Electronic Arts and MGM Interactive for the PlayStation. Development began in 1997, before the film's release.
James Bond 007: Nightfire, a 2002 video game featuring the Liparus and Atlantis settings from this film, which also includes a submarine-car not unlike the Lotus Esprit. "Our Man Bashir", a 1995 episode of the television series Star Trek: Deep Space Nine was largely based on this film. Outline of James Bond
Oddjob appears in the James Bond video games GoldenEye 007 and 007: Nightfire as a playable character for use in multiplayer modes. His short stature in Goldeneye made him infamously hard to hit and often banned as a House rule. In Nightfire, he can use his hat as a unique throwing weapon that returns after 30 seconds. [4]
James Bond 007: Agent Under Fire received "mixed or average" reviews, according to review aggregator Metacritic. [ 30 ] [ 31 ] [ 32 ] It was a runner-up for GameSpot ' s annual "Most Disappointing Game" award among console games , but lost to Luigi's Mansion .