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  2. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...

  3. Mustache (template system) - Wikipedia

    en.wikipedia.org/wiki/Mustache_(template_system)

    The Mustache template does nothing but reference methods in the (input data) view. [3] All the logic, decisions, and code is contained in this view, and all the markup (ex. output XML) is contained in the template. In a model–view–presenter (MVP) context: input data is from MVP-presenter, and the Mustache template is the MVP-view.

  4. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...

  5. Conditional loop - Wikipedia

    en.wikipedia.org/wiki/Conditional_loop

    A conditional loop has the potential to become an infinite loop when nothing in the loop's body can affect the outcome of the loop's conditional statement. However, infinite loops can sometimes be used purposely, often with an exit from the loop built into the loop implementation for every computer language , but many share the same basic ...

  6. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The Visitor [1] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  7. LOOP (programming language) - Wikipedia

    en.wikipedia.org/wiki/LOOP_(programming_language)

    /* precondition: x 2 = 0 */ LOOP x 1 DO x 0 := 0; LOOP x 2 DO x 0 := x 0 + 1 END; x 2 := x 2 + 1 END. This program can be used as a subroutine in other LOOP programs. The LOOP syntax can be extended with the following statement, equivalent to calling the above as a subroutine: x 0 := x 1 ∸ 1 Remark: Again one has to mind the side effects.

  8. Statement (computer science) - Wikipedia

    en.wikipedia.org/wiki/Statement_(computer_science)

    Other programming languages have a different special terminator on each kind of compound statement, so that one or more statements are automatically treated as a group: Ada: if test then < sequence > end if; Many compound statements are loop commands or choice commands. In theory only one of each of these types of commands is required.

  9. Template:For loop - Wikipedia

    en.wikipedia.org/wiki/Template:For_loop

    This template implements a for loop or a foreach loop. This template calls a user-specified template (the "called template") multiple times: once for each value in either 1) an iterated sequence or 2) an explicit list. Each value in the sequence or list is passed to the same specified parameter of the called template (the "variable parameter").